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AI Insights · Timothy · July 2024

Top 5 Fidget Toys Games Performance on Unified Platform in Middle East Q2 2024

Discover the performance trends of the top 5 Fidget Toys Games in the Middle East during Q2 2024, including weekly downloads, revenue, and active users.

Top 5 Fidget Toys Games Performance on Unified Platform in Middle East Q2 2024

In the second quarter of 2024, the top 5 Fidget Toys Games on the unified platform in the Middle East showcased varied performance trends. This data, sourced from Sensor Tower, provides valuable insights into their weekly downloads, revenue, and active user metrics.

Slime it: Slime Game Simulator from Slime4Fun saw fluctuations in weekly revenue, peaking at approximately $913 in the week of May 20 and experiencing a low of $276 in the week of May 6. Weekly downloads remained minimal, with a slight increase to 4 downloads by the final week of June. Active users started at 28 in early April, dropping to 26 by the second week.

Antistress - Relaxing games by Moreno Maio demonstrated consistent weekly downloads, starting at 18.7K in early April and reaching around 19.7K by late June. The game’s revenue was highest at $135 in early April and $134 in late May. Active users saw a minor decline from 196K to 189K throughout the quarter.

ASMR Simulator-Makeover&Relax from Tap Q Games had a mixed performance, with weekly revenue growing from $10 in early April to $48 by mid-June. Downloads peaked at 1.6K in late April but fell drastically to 33 by the end of June. Active users increased steadily, starting at 4.5K in early April and reaching 7.1K by late May.

Automatoys by Idle Friday showed a modest revenue pattern, peaking at $60 in early April and stabilizing around $27 by mid-June. Downloads varied, starting at 1.8K in early April, spiking to 1K in mid-June, and ending at 296 by the final week of June. Active users saw a gradual decline from 8.7K to 6.3K over the quarter.

Antistress - Satisfying Games! from CONTENT ARCADE (UK) LTD. experienced a steady trend in both revenue and downloads. Revenue peaked at $33 in early June, while downloads remained stable around 400 weekly, with a slight increase to 269 by the end of June. Active users showed a slight decrease from 3.1K in early April to 2.3K by mid-June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024